Welcome to ProceduralAudio.com, where we examine why procedural audio is such an amazing technology for all creatives dealing
with sounds, from game developers to animators and sound artists.
With procedural audio, instead of playing recorded sounds, we define mathematical models that represent these sounds. The models can then be used to generate audio signals, based on the values of their parameters, and real-time inputs from a designer, a game engine, an animation curve etc...
GameSynth is the most powerful procedural audio tool available today. Used in game studios across the world, it allows for the design of amazing sound effects with its dedicated Whoosh, Retro, Impact, Particles, Footsteps, Weather, Voice FX and Engines synthesizers. Procedural audio enthusiasts can also connect 135 types of modules to create their own synthesizers in GameSynth’s visual patching system.
check websiteWith these Dynamic Sound Packs, you just need to select a category, choose a sound, and adjust the parameters to generate the perfect sound for your project: fantastic creatures, magic spells, sword fights and dungeon ambiences with DSP Fantasy, futuristic cities, aliens, robots, spaceships, and blasters with DSP Sci-Fi, iconic sound effects from old platformers, shooters or beat’em ups with DSP Retro, and anime-style sounds with DSP Anime.
check websiteDSP Motion, also part of the DSP Series, allows motion designers, animators, sound artists, and content creators to easily create amazing sound effects, simply by drawing them with a tablet or a mouse! Ideal to add sounds to animated logos, character animations, visual effects, user interfaces and more!
check websiteDSP Action makes it possible to draw highly dynamic sound effects (hits, crashes, mechanisms…) for action-packed teasers, games, and animations. In addition to its many synthesis parameters, interactions with generative graphics can trigger and transform sounds, allowing for the creation of an infinity of variations.
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