GameSynth offers a nifty collection of modules for creating all sorts of vocal sounds. In this patch, we will showcase how to craft the
Read More
GameSynth offers a nifty collection of modules for creating all sorts of vocal sounds. In this patch, we will showcase how to craft the
Read MoreThe CSV Data module allows for the import of data from a spread sheet into a modular patch. With the help of the other
Read MoreThe Sketch Pad is undoubtedly one the favorite features in GameSynth, allowing you to draw sounds with a mouse or a graphic tablet. From
Read MoreThe new GameSynth 2021.1 supports the Universal Category System. UCS provides a list of categories and subcategories that can be used to classify sound
Read MoreThe Patch Repositoy of GameSynth is the largest collection of procedural audio models for games and animations. It is a great way to quickly
Read MoreWe are thrilled to announce the release of GameSynth 2021.1! This new version bridges the gap between procedural audio and more traditional sound design,
Read MoreThis year’s Global Game Jam is almost upon us! Although strictly online due to the ongoing challenges that we are all facing, there is
Read MoreWhether you are developing a AAA action game or a retro pixel art shooter, the weapon sounds are of primordial importance as they give
Read MoreIn this post, we will examine creating some watery ambiences with a collection of wet modular patches. Of course, GameSynth has a dedicated Weather
Read MoreHorror is a popular genre of games, especially here in Japan. This is the type of games I develop, mainly using RPG Maker. It
Read MoreCopyright © Tsugi GK. All rights reserved.