We are thrilled to announce the release of GameSynth 2019.1. This version is packed with new features and improvements that will make your work
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We are thrilled to announce the release of GameSynth 2019.1. This version is packed with new features and improvements that will make your work
Read MoreThe Gobal Game Jam is just around the corner (25th to 27th of this month): so many things to design, create, code and so
Read MoreFantastic news for all sound designers! During Black Friday and Cyber Monday (from the 20th to the 27th of November), you can purchase all
Read MoreAre you a student or teacher interested in sound design or game development? We have some great news for you! You will find out
Read MoreThe Tsugi team is back from CEDEC in Yokohama, Japan after what has been an incredible 3-day game conference! Thank you to all our
Read MoreWe are proud to announce the release of GameSynth 1.1! GameSynth 1.1 comes with several brand new procedural audio models as well as many
Read MoreAs part of the R&D services we provide, Tsugi was recently asked to develop a demo showcasing the various features of the CRIWARE plug-in
Read MoreWe are thrilled to introduce the new GameSynth online patch repository, a new place for the GameSynth community to share procedural audio patches. As
Read MoreWe are proud to announce the release of Alto Studio 3.2, the latest version of the game industry’s most trusted tool for audio dialog.
Read MoreWe are thrilled to announce the release of GameSynth, the ultimate sound design tool for games and movies! GameSynth uses the latest advances in
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