In this new series, we will examine in detail how some GameSynth patches are built. This is a practical way to discover the features
Read MoreAuthor: tsugi-blog
The new Weapon Modules
In version 2020.1, GameSynth introduced three new modules for creating highly customizable firearms: Gunshot, Gun Foley, and Bullet Casing. Gunshot is used to design
Read MoreDesigning a Dungeon Ambience
To reveal the power of DSP Fantasy, let us dive into a foreboding dungeon. This expedition will showcase the seemingly magical power of DSP
Read MoreGameSynth 2020.1 Released!
We are thrilled to announce the release of GameSynth 2020.1. Aptly nicknamed “Modular Madness”, this update focuses on the Modular model, offering a total
Read MorePatching faster in the Modular
In this post, we describe 10 easy ways to patch faster in the Modular model of GameSynth. Want to go fast? Then let’s jump
Read MoreDSP Fantasy Released!
We recently released DSP Fantasy, our latest entry in the DSP Series. With DSP Fantasy, you can create all the sounds you need for
Read MoreDSP Sci-Fi Released!
We are thrilled to announce the release of DSP Sci-Fi, the latest addition to our Dynamic Sound Packs, a series of innovative tools to
Read MoreHappy 2020!
Happy New Year everyone! We wish you a lot of inspiration and fun while working on your creative projects in 2020 as well as
Read MoreGameSynth Tips #3
We recently published our third series of 10 quick tips for GameSynth on Twitter (under the hashtag #GameSynthTip). We are listing them all in
Read MoreAudio Workshop and Tsugi
We are proud to announce that we have partnered with Audio Workshop, a French audio post-production studio and formation center, to introduce procedural audio
Read More