In this 2-part series, we are going full-medieval with the procedural sound design of your favorite weapons from the Middle Ages! After generating the
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DSP Motion 1.2 Released!
We are pleased to announce the release of DSP Motion 1.2, a new free update that makes drawing sounds for games, animations, movies and
Read MoreGlitch Sound Design in DSP Action
DSP Action is the ideal tool to create harsh synthetic sounds for your cyberpunk games, glitchy animations, and abstract videos. Not only can it
Read MoreDesigning Sounds for a Sci-Fi Movie 2
In the first part of this post, we used DSP Sci-Fi to generate all the sounds needed for a futuristic city ambience and a
Read MoreGameSynth Full Action Sequence 3
This is the final post of our series about the sound design of a full action sequence using procedural audio techniques in GameSynth. After
Read MoreHeroic-Fantasy Sound Design 2
After using DSP Fantasy to design a dungeon ambience and cast magic spells in the first part of this post, it’s time to get
Read MoreDesigning Drones in GameSynth
The GameSynth’s patching environment – also known as the Modular model – offers more than 120 modules, allowing for the generation of a large
Read MoreGameSynth Full Action Sequence 2
In the first part of this series, we learned how to design the sound effects for an assault robot, a soldier taking cover, and
Read MoreDesigning Sounds for a Sci-Fi Movie 1
DSP Sci-Fi can generate all the sounds you need (spaceships, blasters, aliens, robots, UI…) for your science-fiction project. In this 2-part post, we will
Read MoreAnime Sound Design
Cel animation is the traditional, hand-drawn animation technique that involves drawing and painting objects on celluloid (cel) and that is used to create cartoons and Japanese anime.
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