{"id":448,"date":"2017-07-12T08:28:35","date_gmt":"2017-07-12T08:28:35","guid":{"rendered":"http:\/\/procedural-audio.com\/blog\/?p=448"},"modified":"2022-01-06T11:00:10","modified_gmt":"2022-01-06T11:00:10","slug":"a-sneak-peek-at-gamesynth","status":"publish","type":"post","link":"http:\/\/procedural-audio.com\/blog\/2017\/07\/12\/a-sneak-peek-at-gamesynth\/","title":{"rendered":"A sneak peek at GameSynth"},"content":{"rendered":"<p><em>We just released a new video about GameSynth. It offers a sneak peek at some of its procedural audio models.<\/em><\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><strong> Whoosh<\/strong><\/span><\/p>\n<p style=\"text-align: justify;\">The Whoosh model can be used to design many types of aerial sounds, from wind to sword whooshes and even cloth Foley.<\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><strong>Impact \/Contact<\/strong><\/span><\/p>\n<p style=\"text-align: justify;\">The Impact \/ Contact model lets you generate a large range of physics-oriented sounds involving many materials, in various styles from very realistic to cartoonish.<\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><strong>Retro<\/strong><\/span><\/p>\n<p style=\"text-align: justify;\">The Retro model allows the recreation of iconic 8-bit sounds. From simple user interface sounds to bit-crushed extravaganza, it offers a surprisingly wide sonic palette.<\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><strong>Modular<\/strong><\/span><\/p>\n<p style=\"text-align: justify;\">The visual patching system of GameSynth allows you to create your own procedural audio models by connecting audio, control and logic modules together.<\/p>\n<div style=\"position: relative; height: 0; padding-bottom: 56.25%;\"><iframe loading=\"lazy\" style=\"position: absolute; width: 100%; height: 100%; left: 0;\" src=\"https:\/\/www.youtube.com\/embed\/ok7vIDDnC8o?ecver=2\" width=\"640\" height=\"360\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/div>\n<p>&nbsp;<\/p>\n<p>On the video, you can also see the use of the Procedural Audio Sketch Pad to draw whooshes, generate contact sounds and create\u00a0crazy retro sounds.<\/p>\n<p><a class=\"gs-learn-more\" href=\"http:\/\/procedural-audio.com\/web\/en\/products-gamesynth.html\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" src=\"http:\/\/procedural-audio.com\/blog\/wp-content\/uploads\/2020\/06\/2020_06_Introducing-Modular-Weapons-Modules-banner-1.png\" alt=\"GameSynth\"><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>We just released a new video about GameSynth. It offers a sneak peek at some of its procedural audio models. Whoosh The Whoosh model<\/p>\n","protected":false},"author":1,"featured_media":453,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[6,15],"tags":[],"_links":{"self":[{"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/posts\/448"}],"collection":[{"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/comments?post=448"}],"version-history":[{"count":19,"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/posts\/448\/revisions"}],"predecessor-version":[{"id":4977,"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/posts\/448\/revisions\/4977"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/media\/453"}],"wp:attachment":[{"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/media?parent=448"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/categories?post=448"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/tags?post=448"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}