{"id":2442,"date":"2019-10-21T06:02:47","date_gmt":"2019-10-21T06:02:47","guid":{"rendered":"http:\/\/procedural-audio.com\/blog\/?p=2442"},"modified":"2022-01-06T10:06:00","modified_gmt":"2022-01-06T10:06:00","slug":"tsugi-at-gamesoundcon","status":"publish","type":"post","link":"http:\/\/procedural-audio.com\/blog\/2019\/10\/21\/tsugi-at-gamesoundcon\/","title":{"rendered":"Tsugi at GameSoundCon"},"content":{"rendered":"<p>Tsugi is proud to be a Gold sponsor of <a href=\"https:\/\/www.gamesoundcon.com\/\" target=\"_blank\" rel=\"noopener\">GameSoundCon<\/a> 2019, which will be held on the 29th and 30th of October at the Millennium Biltmore Hotel in Los Angeles. This 11th edition of the conference offers tracks for all game audio enthusiasts, ranging from &#8220;Game Audio Essentials&#8221; to &#8220;Game Audio Pro&#8221;, all the way to &#8220;Game Audio Research&#8221;. Tracks specific to &#8220;Audio for Virtual Reality&#8221; and &#8220;Dialogue and Performance&#8221; are sure to be very popular, as well as the hands-on sessions proposed by Audiokinetic and Magic Leap.\u00a0Check the <a href=\"https:\/\/gamesoundcon19.pathable.com\/meetings?classes%5b%5d=Groups%3A%3AMeetings%3A%3AMeeting\" target=\"_blank\" rel=\"noopener\">full conference schedule<\/a> to find out what you can learn!<\/p>\n<h2 style=\"border-left: 4px solid; padding-left: 10px; margin-top: 0px; margin-top:35px;\">Procedural Audio Session<\/h2>\n<p>Nicolas Fournel, CEO of Tsugi, will be introducing procedural audio in a session on the 29th as part of the \u201cGame Audio Pro\u201d track. In this session, he will address the pros and cons of procedural audio and explain how to build sound models. He will also describe how procedural audio can be used in your project, either at the sound design stage or at run-time, to improve workflow and increase audio interactivity. Learn more about Nicolas\u2019 session here: <a href=\"https:\/\/gamesoundcon19.pathable.com\/meetings\/1094789\" target=\"_blank\" rel=\"noopener\">\u201cUsing Procedural Audio in your Project\u201d<\/a>.<\/p>\n<p style=\"font-size:0px;\">\n<a href=\"http:\/\/procedural-audio.com\/blog\/wp-content\/uploads\/2019\/10\/20191018_tsugi_at_gameSoundCon_1-2-1024x310.png\" data-lity \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-large wp-image-2448\" src=\"http:\/\/procedural-audio.com\/blog\/wp-content\/uploads\/2019\/10\/20191018_tsugi_at_gameSoundCon_1-2-1024x310.png\" alt=\"20191018_tsugi_at_gameSoundCon_1\" width=\"640\" height=\"426\" style=\"margin: 0px;\n    width: 100%;\n\/*\n    max-width: 360px;\n    display: block;\n    margin: 0 auto;\n*\/\n\"\/><br \/>\n<\/a>\n<\/p>\n<h2 style=\"border-left: 4px solid; padding-left: 10px; margin-top: 0px; margin-top:35px;\">Let\u2019s try GameSynth!<\/h2>\n<p>Please also visit our booth on the exhibition floor where we will be demonstrating GameSynth 2019.2, the latest version of our revolutionary procedural audio middleware and sound design tool! Come try its new procedural audio models, design expressive sound effects by drawing on its sketchpad, or dive deep into its visual patching environment!<\/p>\n<div style=\"font-weight: bold;\n    font-size: 120%;\n    text-align: center;\n    margin: 30px 10px 10px 10px;\">Update: GameSoundCon was awesome!<\/div>\n<p><img decoding=\"async\" loading=\"lazy\" src=\"http:\/\/procedural-audio.com\/blog\/wp-content\/uploads\/2019\/10\/GameSoundCom-ArticleBanner3.jpg\" alt=\"GameSoundCom-ArticleBanner3\" width=\"670\" height=\"609\" class=\"alignnone size-full wp-image-2517\" srcset=\"http:\/\/procedural-audio.com\/blog\/wp-content\/uploads\/2019\/10\/GameSoundCom-ArticleBanner3.jpg 670w, http:\/\/procedural-audio.com\/blog\/wp-content\/uploads\/2019\/10\/GameSoundCom-ArticleBanner3-150x136.jpg 150w, http:\/\/procedural-audio.com\/blog\/wp-content\/uploads\/2019\/10\/GameSoundCom-ArticleBanner3-300x273.jpg 300w\" sizes=\"(max-width: 670px) 100vw, 670px\" \/><br \/>\n<\/p>\n<p><a class=\"gs-learn-more\" href=\"http:\/\/procedural-audio.com\/web\/en\/products-gamesynth.html\" target=\"_blank\" rel=\"noopener\"><br \/>\n<img decoding=\"async\" loading=\"lazy\" src=\"http:\/\/procedural-audio.com\/blog\/wp-content\/uploads\/2020\/06\/2020_06_Introducing-Modular-Weapons-Modules-banner-1.png\" alt=\"2020_06_Introducing Modular Weapons Modules-banner\" width=\"521\" height=\"84\" class=\"alignnone size-full wp-image-2915\" srcset=\"http:\/\/procedural-audio.com\/blog\/wp-content\/uploads\/2020\/06\/2020_06_Introducing-Modular-Weapons-Modules-banner-1.png 521w, http:\/\/procedural-audio.com\/blog\/wp-content\/uploads\/2020\/06\/2020_06_Introducing-Modular-Weapons-Modules-banner-1-150x24.png 150w, http:\/\/procedural-audio.com\/blog\/wp-content\/uploads\/2020\/06\/2020_06_Introducing-Modular-Weapons-Modules-banner-1-300x48.png 300w\" sizes=\"(max-width: 521px) 100vw, 521px\" \/><br \/>\n<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Tsugi is proud to be a Gold sponsor of GameSoundCon 2019, which will be held on the 29th and 30th of October at the<\/p>\n","protected":false},"author":1,"featured_media":2461,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[6,15,17],"tags":[],"_links":{"self":[{"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/posts\/2442"}],"collection":[{"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/comments?post=2442"}],"version-history":[{"count":24,"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/posts\/2442\/revisions"}],"predecessor-version":[{"id":2516,"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/posts\/2442\/revisions\/2516"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/media\/2461"}],"wp:attachment":[{"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/media?parent=2442"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/categories?post=2442"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/procedural-audio.com\/blog\/wp-json\/wp\/v2\/tags?post=2442"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}